It really feels like we're getting through these rotations a lot faster, with only two more expeditions before we're back to the start. I've not been the biggest fan of the randomised rotations previously, but
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This triple mutation is already feeling much better than the old doubles, as we're already halfway through the available dungeons in the second week. Genesis is back for those who missed the brief window for
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It's the beginning of a new era in mutations, with the introduction of the cross-server Improved Group Finder and the addition of an extra mutation each week. This week, choose...
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Back to the classics with a Genesis and Lazarus mutation set this week. Those who missed out on the hatchet artifact, it's been a long wait...
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We have the magical combination of Marius' big balls and the piles of panic poop filling up the final arena in Forge this week, while nary a ball to be seen in Starstone...
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We're feeling rather Ancient this week, and weary of the Ward and Coating swaps in these two expeditions. But the news that we will soon have three mutated expeditions to choose from per week is
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The only balls we're going to see in mutations this week are in Lazarus. The game is to see how long you can last before you touch Cilla's balls. When it comes to Chardy, it's
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There's a distinct lack of balls in the mutations this week, but tanks continue their run of good fortune with...
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Good news for tanks this week, with two tanky artifacts up for grabs. Plunge into the Depths of Hellfire for a chance at the Lost Stopwatch, or tear your way through Overgrown Barnacles for the
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It feels like it's been a while since Savage Divide has been mutated, and this time there is an artifact to collect if you missed it on the Season 3 Pass...