
Forge, Laz, and Gen; Ice, Nature, Void
It’s opposite week with an Iced-up Forge, plus an Overgrown Instrumentality and Eternal Garden. Nothing quite lines up, so it will be interesting to see which one the Random queue puts us in most often.

It’s opposite week with an Iced-up Forge, plus an Overgrown Instrumentality and Eternal Garden. Nothing quite lines up, so it will be interesting to see which one the Random queue puts us in most often.

With Update 1.1.4 happening this evening, let’s hope the mutations don’t rotate around again. They’ve been stable for the last few patches so I’m fairly confident they won’t. If you can drag yourself away from the Winter Convergence, or OPR with weapon and item fixes,

Say goodbye to the Turkey and hello to three new mutations this week. It’s a fiery and savage Savage Divide, void Starstone, and Overgrown Shipyard. With the desiccated curse, Starstone is probably the easiest for M3.

There’s a lot to absorb this week, with the Dev team putting out their first video in months and sharing their plans for the future of New World. Something of interest to mutation lovers will be the Mutation Overhaul next season. Instead of three different

At last! Celebrate with joy that both Savage Divide and The Ennead are mutated this week. Our Fresh Start friends can finally get their Endless Thirst and The Wall. But hurry, because we’re due for a patch this week and you don’t want to risk

With no Savage Divide or Ennead in sight once again, is it time for AGs to reconsider the random nature of their mutation rotation? Being unable to even try for an artifact for the fifth week is quite disheartening for many of our new players,

This week’s mutations were met with cries of dismay in the official discord, with players disappointed to see the same expeditions return so soon, while we haven’t had others at all yet this Season. Especially Tarn, which many people spent all last week running for

Let’s get straight to the point here – who won? Well, there were five total winners of this contest…

We have some pretty cool mutations this week, with an Icebound Glacial Tarn and an Eternal Tempest Heart. In both cases the damage type from the mutation matches elemental damage that is native to the expedition, making it easier to run with one set of

The numbering of the patch reflects AGS’ focus on considering the Aeternum update a rebirth for the game, and it makes sense for the console players. Given the long list of minor fixes needed since the major update, this patch feels pretty light. The main
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