Don't get too attached to these mutations, as I'm sure they will reroll when Season 5 releases later tonight. But if you need the Butcher, Blooddrinker, or the Magnetic Gauntlets, you have a couple of hours
Tags :Nature mutation
Things are looking up, with the eradication of the dreaded title spam on the horizon and other interesting news in the latest Dev Q&A. Looks like a fun week on the mutation front too,
While we don't have a new Season today, we do have a new batch of mutations. Congratulations to everyone who received leaderboard skins with the conclusion of Season 4. As we wonder how long Season 5 will
With the inclusion of Savage Divide in this week's mutations, we've come to the end of our first full rotation. Always nice to see Starstone come around for the casuals, as the ring can be
It really feels like we're getting through these rotations a lot faster, with only two more expeditions before we're back to the start. I've not been the biggest fan of the randomised rotations previously, but
This triple mutation is already feeling much better than the old doubles, as we're already halfway through the available dungeons in the second week. Genesis is back for those who missed the brief window for
It's the beginning of a new era in mutations, with the introduction of the cross-server Improved Group Finder and the addition of an extra mutation each week. This week, choose...
We have the magical combination of Marius' big balls and the piles of panic poop filling up the final arena in Forge this week, while nary a ball to be seen in Starstone...
The only balls we're going to see in mutations this week are in Lazarus. The game is to see how long you can last before you touch Cilla's balls. When it comes to Chardy, it's
Good news for tanks this week, with two tanky artifacts up for grabs. Plunge into the Depths of Hellfire for a chance at the Lost Stopwatch, or tear your way through Overgrown Barnacles for the