Say goodbye to the Turkey and hello to three new mutations this week. It's a fiery and savage Savage Divide, void Starstone, and Overgrown Shipyard. With the desiccated curse, Starstone is probably the easiest for
Tags :Starstone
This week's mutations were met with cries of dismay in the official discord, with players disappointed to see the same expeditions return so soon, while we haven't had others at all yet this Season. Especially
If you can't beat Typhon in the Hive of Gorgons, then maybe it's time to run mutations instead. That is, if you're not out beating on Baalphazu for the Nightveil Hallow event.
Less than a week until the Open Beta for New World: Aeternum, so why not try some mutations while we wait? Another opportunity to try the challenging Depths at M3, plus it's always good to
It's back to the classics this week with good old Laz and Gen showing up on the mutation list. Starstone sees an encore performance for anyone who needed Blooddrinker and forgot to log on last
Oops, nearly forgot to post the mutations this week. Guess I'm only human! It's a good chance to head into Starstone and pick up Blood Drinker this week if you don't have it, which is
Mutations, mutations, mutations! We've been seeing some new and returning players popping in, so it's a good chance for them to get the very useful Blooddrinker ring this week. Yell out if you need any
My pick of the mutations this week is Starstone - it's a great opportunity to help newer players pick up Blood Drinker, and since it's Ice, we can use the same gear we're running in
I think we'll see a few happy souls now that Ennead has come around again. It's also a good time to pick up the hammer from Laz if you don't have it, since Mighty Gavel
You'd be forgiven for thinking the mutations didn't rotate this week, with 2 out of 3 expeditions staying the same. The mutation type has shifted though, with Tempest as Fire instead of Nature and Starstone as Nature