
Genesis and Tempest, Fire and Nature
It’s a short one this week, with the mutations rotating when the patch dropped, so we only have 4 and a half days to burn down the Garden of Genesis, or weed out the Overgrown Tempest’s Heart.

It’s a short one this week, with the mutations rotating when the patch dropped, so we only have 4 and a half days to burn down the Garden of Genesis, or weed out the Overgrown Tempest’s Heart.

Don’t get too excited about the removal of Wards and Banes just yet, as we’ll still need them for our triple mutation rotation this week…

Cover image look familiar? That’s probably because this week’s Mutation Rotation had to be re-written…

I hope you’re feeling particularly incorruptible this week, with both our Mutations being Corrupted…

Back to Empyrean this week, with a perfectly synergistic Fire mutation, or back into the deep Void of Tempest’s Heart…

The Shipyard is burning this week, and that’s before we even start blowing things up! Sadly for the gear hunters…

We’ll probably see some quick Genesis runs for umbrals this week, so shard sellers will be out in force. Tempest’s Heart has a fire mutation…

Dust off your Ancient gear and get ready to stockpile some umbrals, with Lazarus moving into mutation this week…

Our regular rotation is all out of whack this week, with the expectation that the Depths would be one of the two mutations being proven completely wrong…

The classic elemental opponents, Fire and Ice, fight it out this week. Which will be the most popular?…
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