Armour Crafting Guide

 Armour Crafting Guide

Getting armour crafted is a great way to choose the gear you want to wear. You can work on your skills and make your own, or get a friendly neighbourhood armoursmith to craft it for you. They will often do it for free as long as you provide the materials, so we’ve made a guide to help you figure out what you need.

Along with the changes made to crafting in Season 3 that allow you to choose the exact perks you want, Season 4 brings changes to the Golden Scarab crafts, making the company crafter relevant again. This guide focuses on crafting with Prismatic cooldown materials and explains your costs and options.

Remember, don’t forget to dye your armour once it’s made!

Table of Contents

Getting set up for Armour crafting

To craft the armour discussed in this article, you’ll need not just 250 Armorsmithing but also the crafting suit, trophies, food buff, and town buff.

Important! Always Add Azoth Last.

If you change another material it will reset the azoth and your item will miss out on a gem slot and will not be Legendary!

Azoth Inductor craft - choose 3 perks and the attribute - GS700

For the first time in New World history, we can control every aspect of a crafted item. But be warned, this comes at a high cost. To start with, you’re going to need an Azoth Inductor, which is a Bind on Pickup item that you can only purchase once every 7 days from the Faction vendor for 25k gold and 75k faction tokens. On top of that, the base material costs are much higher than that of other crafts of the same item types, and the Timeless shards and Attribute craft mods are also needed in larger numbers. Finally, the Prismatic Scarab takes 10 Golden Scarabs to make, as well as 3 Prismatic Blocks, 500 Azoth and 50 Pure Solvent.

Ingredients

Important to note: 

  • You need to have the Timeless Shards, Azoth Inductor, or Prismatic Scarab in your inventory or settlement storage for this recipe to appear. You may also need to have a Golden Scarab on you, even though it’s not used in the recipe (Jewelcraft).
  • As the Azoth Inductor is Bind on Pickup, you will either need to craft these yourself or find a crafter willing to spend their cooldown on it, probably for an additional price.
  • If the crafter’s faction owns the Mourningdale fort at the time of crafting, one of the secondary material slots can be replaced with the old cooldown mats instead of prismatic. This can save quite a lot of gold.

Golden Scarab craft - choose 2 perks and the attribute - GS700

The new Golden Scarab crafts no longer require Chromatic Seals – yay! Instead, you’ll need 3 Scarabs and an Armor Matrix, so there’s still a Bind on Pickup element in the Gypsum Orb requirements but it’s less of a burden. Matrix themselves are tradeable, so if you can’t make your own, you can pick one up on the Trading Post.

Ingredients

Important to note: 

  • You need to have the Timeless Shards or Golden Scarab in your inventory or settlement storage for this recipe to appear.

Expedition Replica craft - Con locked - choose 1 perk - GS700

Replicas can be made from special resources that drop from every expedition, and replicas from the most recent expeditions will roll at 700GS. These are Bind on Pickup, so you can’t craft and sell them.

Savage Divide Replica Ingredients

Glacial Tarn ReplicaIngredients

Note: My faction held Mourningdale fort at the time of crafting so I was able to slot Runic Leather instead of Prismatic and still reach 700GS.

Epic Event Pattern crafts - GS700

The Epic patterns from Events work in a similar way to Replicas. Unlike the 700GS Event patterns, you need max skill, trophies, gear, buffs, and materials to craft these at 700GS. They also cost slightly more base resources. They come with Con and you can choose one perk, the other two will be random.

The crafted item will be Bind on Equip, so you can gamble craft and sell these.

Springtide Bloom - Con locked, add one perk

Ingredients

  • Springtide Armor Pattern
  • Prismatic ingots, leather, and cloth
  • 1 Perk Craft mod

Summer Medleyfaire - Con and Refreshing locked, add one perk

Ingredients

  • Medleyfaire Armor Pattern
  • Prismatic ingots, leather, and cloth
  • 1 Perk Craft mod

Note: My faction held Mourningdale fort at the time of crafting so I was able to slot Runic Leather instead of Prismatic and still reach 700GS.

Brutish Replica craft - choose 1 perk - GS700

Brutish Replicas require special ingredients acquired through PVP. You can loot Banner Fragments and Shards of Pride from fallen player enemies or buy them from the Faction shop. If you have to buy them, it’s quite an expensive craft, with the Banners costing 1000 gold and 5k tokens each and the Shards costing 20k gold, plus 25k faction tokens.

The main advantage of these replicas is that they are Bind on Equip, so you can sell them.

Ingredients

Timeless Shard craft - choose 1 perk and the attribute - GS680

Timeless shards were introduced before Golden Scarabs, and allow crafters to choose one single attribute and one perk. With top-quality materials and all the crafting skill, gear, trophies, food and town buff, you can make 680 gear score items with a very high chance of 2 additional random perks and a gem slot.

Ingredients

Note: you need to have the Timeless Shards in your inventory or settlement storage for this recipe to appear.

Regular craft - choose 1 perk - GS680

You can, of course, try your luck with the random number generator. A regular craft allows you to choose one craft mod, which could give you a perk, an attribute, or even split attributes if you desire. If you choose a perk, using all the crafting gear and buffs, you can make 680 gear score items with a chance of a gem slot, 2 additional random perks, and a random attribute. If you choose the attributes with your craft mod, you will have the chance of a gem slot and 3 random perks.

Ingredients

Armor set material calculator

I’m so glad you asked! Here is a handy calculator to work out how many mats you need to craft one set of armour. Just choose your preferred item in each category and it will show the total required Prismatic materials, as well as the volume of special resources you need. If you don’t need a full set, you can leave pieces blank, and if you want to roll multiple of one slot, just increase the quantity.

Attribute Craft mods

You can get these from almost any loot source, including basic Supply Crates. There are also craft mods that give 2 attributes, that cannot be used in Scarab or Timeless crafts. These can be combined at a Gypsum Kiln to make a single attribute craft mod from one of their two attributes. It takes 5 of the split-stat mods to make 1 single-stat mod.

Note: a number of mixed attribute craft mods have been removed in Season 3. These now salvage for random single attribute craft mods.

Crafting armour is a great way to customise and finalise your sets. While the expense is high, having so much control over the exact perks and weight class of each piece of armour is worth it.

However, before you craft anything, you should check the named items list to see if there are any other items with the perks you want, that you might have in storage or be able to farm.

Named armor sets from mutations, as well as Artifacts and a range of new Named items, allow you to choose a final perk by Upgrading them with an Armor Matrix, 3 Chromatic Seals, 250 Dark Matter, and a Gypsum orb. So if any of those have two of the perks you want, it might be more cost-effective to upgrade instead of crafting a new piece.

You should also check the Trading Post and use the perk filter to see whether anyone is selling the exact item you need for less than the material cost. 

If you’re on Delos and need something crafted, I always have my Ultimate crafting trophies up. Message Landi in game and let me know what you want 🙂

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Landi

Landi is an avid furniture collector and regular DPS for Don't Die Alone. She contributes to the Mutation Rotation and Faction Control series of articles.

7 Comments

  • […] patterns for 2 premium tokens. These roll at 700GS if you’re using the full Armorsmith buffs and gear, with the attribute locked on Con and the ability to add one perk mod. So if you feel like […]

  • […] Crafting with 250 Trade skill […]

  • […] A good overview of 700 crafting is here. […]

  • […] craft an item to be exactly what you want, at some considerable expense. Have a look at our Armor Crafting guide to understand end-game […]

  • […] purple Epic patterns for 2 premium tokens. These roll at 700GS if you’re using the full Armorsmith buffs and gear, and come with Con, Refreshing, a Gem slot, and you can add one more perk, with the final perk […]

  • […] You can look up recipes on nwdb.info to see which mats you need, and if you want Armor crafted, I have a materials calculator here. […]

  • […] You can look up recipes on nwdb.info to see which mats you need (make sure you’re looking at the recipe that requires 3 Golden Scarabs and a Matrix), and if you want Armor crafted, I have a materials calculator here. […]

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